Developer: TTrGames

Current Version: 1.0

Last Updated: 5 years ago

Download Size: 1.8 MB - Download


Atlas is a streamlined and powerful utility that features an intuitive interface for easily generating sprite sheets (a.k.a. texture atlases). Besides designing your own sprites, Atlas will also allow you to create your own animations that can be exported to Cocos2d formats.

Lay out your sprite sheets

- Pack all your sprites to a single image to save memory
- Restrict sprite sheet size to power-of-two or square
- Rotate sprites
- Move sprites manually using the mouse or keyboard

Manipulate your sprites

- Trim sprites
- Explode sprites do disjunct parts
- Merge sprites
- Modify sprite bounds

Edit your sprites' textures

- Crop
- Resize
- Move
- Rotate
- Mirror
- Basic drawing tools
- Create hit polygon

Create animations

- Drag-and-drop frame placement
- Onion skinning
- Animation background image
- Frame repeat
- Frame offset

Export in different formats

- PNG and TIFF textures
- Floyd-Steinberg dithering
- 8 and 4 bits/channel color depth
- Cocos2d compatibility

Atlas is compatible with OS X 10.7+ and supports full-screen and versions.

More info, tutorial and demo projects are available


Most Helpful Reviews

Version 1.0
Review by Console Cowboy

Works good for creating sprite sheet animations - Core functionality, creating a texture atlas (sprite sheet) with corresponding plist, works great and is very easy to use. Has some basic texture editing functionality that works in a pinch for quick edits but I would recommend getting to know Pixelmator if you need to do any serious editing. Also never really used Atlas to generate a "hit polygon" so not sure how well it works, I prefer using applications for their core functionality and PolygonVertexHelper is my preferred tool for generating bounding vertices. That said Atlas is a great tool for creating sprite sheet based animations, highly recommend.

Found helpful by 3 out of 4 people