And Yet It Moves
Developer: Broken Rules
Current Version: 1.3.1
Last Updated: 6 years ago
Download Size: 53.3 MB - Download
Imagine the press of a button would tilt the world, turning walls into floors, slides into platforms, and stacks of rocks into dangerous hazards.
And Yet It Moves is an award-winning physics-based platform game in which you rotate the game world at will to solve challenging puzzles. Navigate through a paper collage world created with colorful pieces of cardboard and set to distinctive music. With three different environments and multiple game modes, And Yet It Moves is a platformer that will provide you with endless challenges.
Jump, run, and rotate the world at your will.
A LIVING WORLD
Meet creatures such as bats, bees and monkeys. Discover how they react to ever-changing gravity, and master all challenges.
VARIETY OF ENVIRONMENTS
17 levels set in 3 different environments bring to life a paper collage world created from colorful shreds of cardboard.
SPEED RUN MODE
You can compete against the clock or previously recorded Ghost Runs on each level, with marathon runs throughout the entire environment.
ACHIEVEMENTS & ONLINE HIGH SCORES
Unlock achievements. Go for the high score by challenging your friends or complete strangers and polish your skills of rotation.
If you have trouble running the game, please contact us via email (support(at)brokenrul.es), twitter (@brokenrul.es) or join our forum.
“And Yet It Moves manages to be both an amazingly fun experience and one of the most important games of this generation”
–David Stone, GameCritics.com
“I can do nothing but recommend And Yet It Moves.”
–Matthew Razak, Destructoid
“If you like a game with real imagination and unique gameplay, you owe it to yourself to pick this game up.”
–Francis Rizzo III, Video Game Talk
“And Yet it Moves is a brilliantly unique and cleverly puzzling platformer”
–Mike Jackson, ComputerAndVideoGames.com
“Whether bat-shepherding, banana-rolling or bee-fleeing, each task is obscure enough to warrant a eureka moment and physically exerting enough to serve as a decent twitch challenge.”
WHO WE ARE
And Yet It Moves was developed by Broken Rules, a small independent games company from Vienna, Austria. It was a student project that got featured at the Independent Games Festival and the IndieCade and then turned into a full-fledged game. If you want to experience a fresh take on an old genre, give it a spin.
This is just a minor update:
Minor bug fixes
Added App Store Sandboxing
Most Helpful Reviews
Outstanding, gorgeous, delightful puzzle game - Like most instant classics, this game succeeds at a number of levels. Fundamentally, there’s the obligatory piece of gameplay innovation: in this case, it’s a physics simulation where the entire world can be tilted backwards and forwards in 90-degree increments while preserving the momentum of the player character in screen space. This procedure takes some getting used to, and growing adept at it is the primary challenge of the game. Next, there's the scenario design, which here is imaginative (devilishly clever in about 5-6 instances), refined, and follows a mostly reasonable progression. Finally, there’s the equally original aesthetic expressed through gorgeous graphics the like you’ve never seen before and backed up with lovely atmospheric sound design. Bonus points for one of the greatest end credit sequences of all time. Great taste. Great game.
there have been several updates - to this program, all promising a fix of the "black screen" issue, yet every time i start the game, i get NOTHING but a plain black screen. i want my money back!
More Reviews for Current Version
This Isn - …and that can be a good or bad thing. There are minimal enemies and obstacles, just the character and the scenery. This can be a bit repetitive; however, the continual change of scenery/environments makes it somewhat fresh. The graphics are excellent. I love the mixture of photographs and cartoon: it really works. But the gameplay, after the preliminary thrill of having the power to rotate the environment wears off, it a bit limited. You basically feel like the character just has to walk from the beginning to the end by turning the world to make walls become floors. Try it. The last levels are very strange (in a good way) and they are a decent challenge.