Applications by 2Complex

Glisten is a utility for writing shaders in GLSL. Write vertex and fragment shader code in the text views, and Glisten compiles and starts drawing geometry using those shaders. Edit the code, and Glisten automatically recompiles and redraws as you ty

Sometimes, you just need a bitmapped font. Maybe you're a game programmer, and your graphics engine does not have the built-in capability to draw text. Maybe you’re working at a scale where importing a text-drawing library seems overkill. Maybe