The Witness

Developer: Jonathan Blow

Current Version: 1.0

Last Updated: 4 months ago

Download Size: 3.8 GB - Download

Description:

* Please check system requirements before purchasing. *

You wake up, alone, on a strange island full of puzzles that will challenge and surprise you.

You don't remember who you are, and you don't remember how you got here, but there's one thing you can do: explore the island in hope of discovering clues, regaining your memory, and somehow finding your way home.

The Witness is a single-player game in an open world with dozens of locations to explore and over 500 puzzles. This game respects you as an intelligent player and it treats your time as precious. There's no filler; each of those puzzles brings its own new idea into the mix. So, this is a game full of ideas.

System Requirements:
* OS: OSX 10.11.6 or later
* Processor: Intel Core i5 @ 1.8 GHz
* Memory: 4 GB RAM
* Graphics: Intel HD Graphics 4000
* Storage: 5 GB available space

The Witness requires Metal for rendering. Metal is a graphics technology from Apple that allows faster and more fluid graphics. A list of Mac computers that support Metal is available here:

https://support.apple.com/en-us/HT205073

For the best graphics quality and performance make sure to install the latest OS updates.

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Most Helpful Reviews

5/5
Version 1.0
Review by Kaneda2033

I’m not usually the first at anything... - Hi there. If you’re like me, which you probably aren’t, then you might remember puzzle games like The 7th Guest, or Myst. Maybe you don’t. That’s cool too. Maybe just sit this one out. In some ways, this game is exactly like those in that you move around a map and solve puzzles. That’s it, though. So really, this isn’t anything like those games. The puzzles seem easy at first, what with drawing lines using your trackpad and solving simple “point-A-to-point-B” style riddles. However, there are no discernable instructions or set of objectives. From the onset, anything is possible… What seems to be playing off the popular theme of bridging communication gaps through simple learning, as evidenced by the blockbuster film Arrival, the player learns the game through the empirical. Though, one could argue for the rational in that you went into the game already understanding that you are in fact playing a game…and the basic keys for moving are the same. The simple line puzzles command that you infer things about what is in front of you. For example, early in the game, you learn to separate all the white squares from the black ones. I wonder if they thought about that when making those choices…I certainly thought about it. I mean, considering the current political nightmare climate, they could’ve chose to separate blue from green. Surely someone from the alt-right hate brigade won’t appreciate my "political correctness.” Where was I? Oh right, the “not Myst” game. So yea, this game is really good and not at all like Myst. It’s not even worth thinking that. You’d only set yourself up for disappointment later. All fun times aside…this game is one of a kind. The environments are beautiful, the puzzles are actually very fun and keep things interesting, and the method of contextual based learning is awesome. If you’re looking for something low key, challenging, and very thoughtful…this will do just fine. There are a lot of visual surprises, plenty of cool exploring to do, and nothing to really worry about. Nowadays, some games get me sweaty and anxious. This won’t do that. It shouldn’t, at least. In fact, it might do the opposite. Unless you have issues with repetition. It’s likely some puzzles will take many attempts before something clicks inside the brain and it all comes together. If you’re the kind of person who might flip a table or toss a monitor, this might not work out. I like this game and everyone involved in its making deserve kudos for offering something that goes back to the fundamentals of gaming, and delivers something quite complex.

Found helpful by 46 out of 63 people
1/5
Version 1.0
Review by wstrohm

Doesn’t Work for Me - Downloaded this game from the App Store on March 18. The Mac version on my computer has monochrome graphics (red) in the Entry area. Puzzles work until the screen next to the openable gate is opened completely. That screen is blank, and has no puzzle on it. Re-doing the previous puzzles has no effect. Trapped in the entry garden, and with only the red environment displayed, I gave up and deleted the app. Too bad, the game initially ran well except for that. (BTW, there is no support on “The Witness Support” page in the link above.) Games that do work on my computer include Obduction, Myst Online URU Live, the ZED demo, and benchmarks “Heaven" and “Valley." Mac OS 10.2.3 (16D32), Intel Core i7-6700, 16 GB RAM, 250 GB Samsung 850 EVO SSD, MSI nVidia GTX 750 Ti graphics card.

Found helpful by 3 out of 7 people

More Reviews for Current Version

4/5
Version 1.0
Review by johnny on the spot

MYSTical - The Witness was fun on Playtation and I’m glad I can put it on my laptop for airplane entertainment for memories of the old Myst days. I’m not a fan of some puzzle logic on the island or the timed ones later in the game. Some are just too random or solutions a little too obscure, trying random paths occaisionally will gret you more success than following any method you believe the puzzle points you to. A few puzzles are just a relief when you get through rather than make you feel smart and don’t look too deep. The Witness is basically just a very complicated version of a Denny’s kid’s placemat maze but there’s plent of time to be sunk here. For $40, I believe you will get your money’s worth.

Found helpful by 8 out of 8 people
2/5
Version 1.0
Review by socref07

Monochrome for me too - I’m having the same problem as wstrohm, in that the game is entirely monochromatic in red. I haven’t gone far enough to encounter his other issues. I have a GTX 980 Ti graphics card. I’m wondering if it’s somehow related. I’ve also found that it displays nothing at all at any resolution other than “display size”. I’ve heard it suggested that I’m seeing red because the game is being driven in 3D Vision mode even though there is no such set up on my machine. I’d love a resolution to the issue but I haven’t found one yet. I’m also rather unhappy that the support link above doesn’t actually take you to a place you can seek support. Best I can tell, there is no way to contact the develpoment team to report this or any other issue.

Found helpful by 7 out of 9 people
5/5
Version 1.0
Review by EEK47

Great fun so far! (updated) - I’ve only solved about 60 puzzles so far, but it has been running just fine. As others have mentioned, it is slow to load, but it runs beautifully at full-screen resolution on my MacBook Pro (2015) with max graphics settings. Update: Now I have finished over 400 puzzles and completed the game. This game is beautifully well done, and has an increible amount of content. I wasn’t able to solve every puzzle, but the ones I missed turned out not to be necessary for completing the game. Many of the puzzles are easy, once you get the hang of it, but some are very hard, even (purposely) exasperating. Don’t give up! The feeling of breaking into new areas after solving tough puzzles is very rewarding. I made the mistake of tackling the town area first, but those puzzles are based on puzzles eslwhere on the island, so I had to come back to some of them later, after I had been through the rest of the island and learned how to do those puzzles.

Found helpful by 6 out of 6 people
5/5
Version 1.0
Review by Kaneda2033

I’m not usually the first at anything... - Hi there. If you’re like me, which you probably aren’t, then you might remember puzzle games like The 7th Guest, or Myst. Maybe you don’t. That’s cool too. Maybe just sit this one out. In some ways, this game is exactly like those in that you move around a map and solve puzzles. That’s it, though. So really, this isn’t anything like those games. The puzzles seem easy at first, what with drawing lines using your trackpad and solving simple “point-A-to-point-B” style riddles. However, there are no discernable instructions or set of objectives. From the onset, anything is possible… What seems to be playing off the popular theme of bridging communication gaps through simple learning, as evidenced by the blockbuster film Arrival, the player learns the game through the empirical. Though, one could argue for the rational in that you went into the game already understanding that you are in fact playing a game…and the basic keys for moving are the same. The simple line puzzles command that you infer things about what is in front of you. For example, early in the game, you learn to separate all the white squares from the black ones. I wonder if they thought about that when making those choices…I certainly thought about it. I mean, considering the current political nightmare climate, they could’ve chose to separate blue from green. Surely someone from the alt-right hate brigade won’t appreciate my "political correctness.” Where was I? Oh right, the “not Myst” game. So yea, this game is really good and not at all like Myst. It’s not even worth thinking that. You’d only set yourself up for disappointment later. All fun times aside…this game is one of a kind. The environments are beautiful, the puzzles are actually very fun and keep things interesting, and the method of contextual based learning is awesome. If you’re looking for something low key, challenging, and very thoughtful…this will do just fine. There are a lot of visual surprises, plenty of cool exploring to do, and nothing to really worry about. Nowadays, some games get me sweaty and anxious. This won’t do that. It shouldn’t, at least. In fact, it might do the opposite. Unless you have issues with repetition. It’s likely some puzzles will take many attempts before something clicks inside the brain and it all comes together. If you’re the kind of person who might flip a table or toss a monitor, this might not work out. I like this game and everyone involved in its making deserve kudos for offering something that goes back to the fundamentals of gaming, and delivers something quite complex.

Found helpful by 46 out of 63 people
5/5
Version 1.0
Review by colinaut

Beautiful, immersive, atmosperic, and zen puzzle exploration game - The Witness is amazing and and lush. I puzzles creeped in complexity at a nice slow pace and it was just fun to run around and explore — catch all the vistas and sights! The sounds design in this game is amazing too. I highly recommend wearing good headphones as you walk around — especially as you clamber around the shipwreck! Also ride the boat under the shipwreck and hear the echos off the hull! Totally worth the $40! I’ve finished the game but there is still extra puzzles strewn about that I haven’t gotten to and am having fun completing.

Found helpful by 3 out of 3 people
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