MultiRezer

Developer: Project 239

Current Version: 2.1

Last Updated: 4 years ago

Download Size: 1 MB - Download

Description:

## The quickest and most hassle free way to support multiple resolutions.

● NOTE: Version 2.2 has been submitted to the app store and is awaiting review. It changes the way you select resolutions by removing device specific options (i.e. iPhone 4S -> iPhone 3GS) and replaces them with resolution specific options (i.e. Retina -> Non-Retina). It also adds support for android's DPI modes (XHDPI, HDPI, MDPI and LDPI).


"MultiRezer lets me spend more time coding and less time tweaking images." - TechRepublic


► What is MultiRezer?
Ever since the iPhone 4 was released, Apple has put developers in a constant state of panic while developing their apps. The resolution exactly doubled the original iPhone, giving developers two choices: do nothing and have the iPhone scale the graphics (resulting in blurry-pixelated graphics) or create two versions of every graphic (one high resolution, one low resolution).

The problem gets even worse for cross platform development, when porting a project from an iPhone to an Android phone and vice-versa, there's just way too many devices and resolutions to worry about. That's where MultiRezer comes in! Simply drag and drop your project onto the app and watch MultiRezer port your graphics to the desired device.

► Finally, a GUI!
Yes, for all your first time MultiRezer users, version 0.1-1.0 had no graphical user interface. Luckily for you however, our team of code ninjas were able to throw together a super simple, intuitive, sexy, and very custom interface!

► iOS, Meet Android.
That's right! The new MultiRezer supports a plethora of platforms, not just iOS. The list of supported devices include the iPhone 4-4S, iPhone 3GS, iPad 1-2, iPad 3, Droid, Nexus One, HTC Sensation, Galaxy Tab, Kindle Fire, and the Nook Color.

► Quickly Port Large Projects.
The new MultiRezer has a very robust bulk image processing engine. Simply drag the entire project folder into the window and let MultiRezer do the rest! It's the fastest way to scale every graphic in your app to properly fit a different device!

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Most Helpful Reviews

5/5
Version 2.1
Review by SiR.dNA

What a time saver! - I've recently started developing some iOS/Andriod games and this little app comes in handy. I'd say saving me time is most important to me. It allows me to spend more time developing and less time resizing.

Found helpful by 3 out of 3 people

More Reviews for Current Version

5/5
Version 2.1
Review by 3mp1r3

Nice little gem - Perfectly fits into my workflow. As an ios developer it's absolutely critical to support the iphone retina and pre-retina.. I guess the same procedure will have to take place for 'the new ipad' and the old ipad. At least this app makes it painless to support both retina and non-retina displays. One suggestion though, either support the '-hd' suffix or have an option to put in your own suffix. Because cocos2d uses the -hd suffix instead of Apple's recommended @2x.

Found helpful by 3 out of 3 people
5/5
Version 2.1
Review by [email protected]

Great app - This is super useful and totally worth the price. And with an elegant UI! Great job, Project 239!

Found helpful by 2 out of 2 people
5/5
Version 2.1
Review by HijinxSoftware

Great App, gets the job done quickly - This little gem is quite the timesaver. Rather than converting images one by one, I can quickly and correctly do them all in one shot. Totally worth the small price tag. I'll be recommending it to my colleagues for sure.

Found helpful by 2 out of 2 people
5/5
Version 2.1
Review by kraigspear

Works great - Don't know about the crash issues. Just downloaded and ran a bunch of images through without any problems. Working great for me...

Found helpful by 2 out of 2 people
4/5
Version 2.1
Review by Wayne Hartman

Time Saver - It's funny how people quibble over a few bucks, especially when the time saved more than pays for itself 10x over. This is a simple, but good app for downsizing those pesky images. I only ding it one star because I wish it remembered/had preferences for the default conversion. I am working on an iPad-only project so I wish it would just remember what my last used setting was.

Found helpful by 1 out of 2 people
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