Marble Arena 2

Developer: Mihai Gabriel Ailioai

Current Version: 1.3

Last Updated: 3 years ago

Download Size: 116.8 MB - Download

Description:

First ever marble game to feature multiplayer level crafting ! Join your friends and create anything you want !

Marble Arena 2 is a family friendly, physics based, free 3D marble game, featuring vibrant HD graphics, fun and addictive gameplay, and an easy to use built-in editor for creating custom levels.

The game now features 82 mayhem filled levels, where players will test their skills on several types of surfaces, attempt to master a multitude of physics contraptions and go toe to toe, and sometimes toe to multiple toes, with A.I. controlled enemies bent on preventing players from achieving their goals.

Making it through all these perils in one piece, and in time, has its benefits. Players will be awarded upgrade points for doing so, points that they can use to improve their skills or unlock their favorite from a multitude of marble skins.

If single player action is just not enough action, the game provides a fun multiplayer experience, with a dedicated server running 24/7 and gives anyone the ability to host their own server and play with their friends.

Creative players are given all the tools they’ll need to create their own levels, in the form of the built in editor. A quick, fun and easy to use set of tools meant to allow anyone to bring their mayhem inducing ideas to life in a matter of minutes and play them right away.

To complete the experience, the game goes hand in hand with the brand new Marble Arena website, where players will be able to post stats, best times and scores, upload replays of their shenanigans or they very own original levels, for others to download, rate and appreciate.

The website is also the place to find video walkthroughs for all the levels in the game, video tutorials for all those creative types out there, and a leaderboard for bragging once you make it to the #1 spot.

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Release Notes:

- Multiplayer Level Creation and Editing
- Terrain Generator
- Easier way to install downloaded levels
- Many more bug fixes and improvements

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Most Helpful Reviews

5/5
Version 1.2
Review by joshua-s

Amazing - Excellent graphics, realistic physics, good audio. A must have for the 3D gamer. There needs to be a way to change the controls, but other than that this game is the best free game on the app market.

Found helpful by 20 out of 23 people
1/5
Version 1.3
Review by Qui est KB

If you get motion sickness... - …avoid this game. I really want to like it but it makes me nauseous. The game toggles between so many different perspectives so quickly that it's difficult to tell which way is up. Very disorienting.

Found helpful by 4 out of 5 people

More Reviews for Current Version

2/5
Version 1.3
Review by Phil Midland

A Good start but doesn't feel finished - I love games that exhibit good physics simulations, and this one does a great job at that. It's just that after a short while, I get really tense just trying to keep the marble in play and controlling the direction of the roll. Maybe that's the point. If so, then the keyboard controls in conjunction with the camera view needs to be polished. Frequently, I'll be rolling the marble along, and then move the mouse slightly, and the camera zooms into the marble and fills the screen. I'm constantly playing with the mouse to get a good camera view. When I do, it changes automatically and sort of ruins the experience. I also agree with those who dislike the music soundtrack. I turn it off and leave the sounds on. There are helpful tutorial levels to get you started, but some misspellings on the description screens show a lack of polish. For a free program, this is worth a try. I was just hoping for more.

Found helpful by 6 out of 7 people
4/5
Version 1.3
Review by Langschwertgaming

Fun at first - The game is fun and engaging at first. Then you realize that each level is more tedious than the last. However it still maintains redemable qualities that make it worth while. Also it is good when you have nothing else to do, and need a good easy game to ocupy the lack of excitement that we all experience from time to time. So if your on the fence about the game it is a good fun game, and heck… It's free so it's worth it.

Found helpful by 3 out of 3 people
4/5
Version 1.3
Review by bwpellegrini

I like it but... - Like people before me have said, it's a good game. It's the same as most of the games like it. One thing I'd like is if it could be enhanced for Game Center, It'd be great so that we could compair scores with friends, but I'd assume that'll come sooner or later.

Found helpful by 3 out of 4 people
4/5
Version 1.3
Review by SteverRobs

Fun! - Great Free Fun App! NO crashing, lots of different levels.

Found helpful by 3 out of 10 people
3/5
Version 1.3
Review by DinoJetPilot

Game has potential, but falls short. - There aren't very many decent family games that can actually cater to all ages, but this one can. It falls short in a few areas, and mostly in it's coding and challenge. I understand my kids shouldn't be able to beat levels correctly (I just want them to be able to have fun playing), but I'm a fairly competent gamer and I find this game is too challenging. Sometimes it frustrates me like I was playing "Left 4 Dead" on Expert mode, or trying to earn a Tom Clancey game achievement. This game seems catered to hardcore gamers, but the physics is lacking, and the textures/lighting are simple, and music seems too "kiddy" in design. Don't get me wrong, I like this game... especially for my kids. I just wish I didn't have to struggle through all the levels just so I could give them more levels to play. Finding every single last star in a level is draining, especially when it's at a clunky part due to the physics engine. I also didn't like beating the first two "real" levels, then quitting, coming back to play and realize I needed to MANUALLY save my progress (in quicksave), because default save doesn't load for me. Some tidbits about the game: - In order to "upgrade" your abilities or marble texture you must earn points - To get points you beat levels within a set time - 100% collection (of stars) required to beat level (and proceed to new levels) - If you don't beat within set time, you can still beat level but no points are awarded What it does right: - Decent gameplay; it's simple, fun and a cute concept - Interesting levels that utilize the physics of the game world - Fun "power-ups" for your marble - Solo/multi-player options - Upgrade options for gameplay and marble aesthetics - Custom level building What makes it fall short & what could be improved: - Level timer is too short (must play levels flawlessly and collect stars in certain order to beat correctly) - Physic engine is clunky at times - The camera needs improvement (it bumps into objects and wall, and repositions itself automatically) - The camera shouldn't automatically go "behind" the marble (because if you are pressing "s" to go back, you start to moving in different directions as the camera rotates around) - Pressing your desired direction is dependent on which way camera is facing (which becomes frustrating when camera bumps into things and moves itself automatically) - If there is going to be no difficulty setting, then the level design is lacking (early levels should be easy, mid levels harder, final levels challenging... and last level should be more fun than challenging) - Stars of different value seem unimportant (don't effect upgrade points); levels should just have a collection total (instead of point total) - There should be difficulty settings (i.e. easy, medium, hard) or ability to skip levels - The basic save function doesn't load saves; I've had to do everything through quicksave/quickload - The game should use a "profile" login so default game progress can be saved - Gameplay techniques aren't properly explained or positioned in levels to let you know how to appropriately use them without wasting time "experimenting" for multiple tries - Instead of requiring 100% point collection completion, allow for 50%, 75%, 100% in order to proceed to new levels, but give less "upgrade points (i.e. like earning bronze, silver or gold in a level) - Timers on power-ups should be longer (again, you are given a decent amount of time to use it only if you are flawless in utilizing the power-up)

Found helpful by 2 out of 3 people
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