Developer: The Fullbright Company
Current Version: 1.1
Last Updated: 4 months ago
Download Size: 647.9 MB - Download
"Gone Home is the greatest video game love story ever told." -The New York Times
"A remarkable achievement. 9.5/10" -IGN
"A captivating and deeply poignant journey of discovery. 9.5/10" -GameSpot
June 7th, 1995. 1:15 AM You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.
Go Home Again.
New commentary mode- listen to the developers, the voice actress, and the composer explain their work in the game, as well as Corin Tucker of Heavens to Betsy and Sleater-Kinney discuss the Riot Grrl movement.
Most Helpful Reviews
Something different - Gone Home challenges what a "game" is. Most people will call it an interactive storytelling experience, and that's probably the most accurate description. You put this story together on your own, and it feels very real, very possible. With excellent music, voice acting, and a clear sense of progression, the game produces a very real desire to discover who these people are, these family members of yours. It's an exploration of dysfunction, self-doubt and self-realization, among other things. Those other things are left up to you, and that's the foremost beauty of this game. If you're not entirely psyched, though, maybe wait for the price to drop five or ten dollars. It's a very short game and there's only one ending, so you probably won't play it again. In response to another reviewer for this version, it's entirely unclear what side of "closed-minded" you land on, and the game is far from judgmental or preachy. It withholds judgment entirely, as it's totally up to you how to feel about what's presented. Sure, Sam's journals are sentimental, but that's because they're told by Sam. Those are the bits of her story. iTunes did a perfect job describing and reviewing the game. It's not anyone's fault but yours if you didn't like the game. You also don't seem like the target audience for any sort of independent entertainment experience. Stick to Zuma and Bejewled. That's the beauty of it, though, that it can be interpreted in so many different ways.
the definition of overrated - I’ve been reading positive reviews about this game for months, so I finally decided to buy it. Three hours later, I’m done. Sometimes I get the feeling that video game reviewers will get excited simply because a game does something different and will forget to take it at face value. What this game does differently is it creates a first person point and click adventure and then it removes anything resembling a puzzle. There are three combinations to find and a couple of hidden keys, but beyond that you just…open drawers and read notes. Sound fun? Of course it doesn’t, but for some reason the majority of video game reviewers have convinced themselves that it is The people that think that this games story is enough to carry it must never have read a book in their life. The atmosphere does not match the story - you going in thinking there will be some kind of mystery or intrigue, or maybe even something paranormal, but there is none…the story is actually pretty staightforward and boring. Two hours into this game I stopped caring about opening drawers and reading notes and I just wanted to finish it And finally, TWENTY DOLLARS!? I’ve been buying video games since the N64 came out and this is by far the biggest ripoff I’ve ever encountered. This should be $5 at the most. If you can’t resist giving this game a try then please at least wait until the price drops, otherwise I can almost guarantee you will feel like you wasted your money
More Reviews for Current Version
A story experience but not a game - I’m a huge fan of mystery games that are more than just hidden objects. This one looked really intriguing and seemed like it was one of those unique new mystery solving games so I went for it. Basically, you look around the house reading letters, notes, clues to find out what happened to your Mom, Dad, and sister while you were gone for a year. And… that pretty much is it. No puzzles, riddles, games. This is not a game. Its a story experience like reading a book but in a more visual and interactive way. I do think it was overpriced for what it was. Hope that helped.
Totally Immersive - As Katie, search for what happened to your missing family by exploring the old mansion. Part of this game's appeal is in the amount of stuff to explore and interact with. The developers put incredible detail into replicating things with a life-like quality you don't see in point and click games these days. The ambiance was at times overwhelming. If it wasn't for the fact my lights were on (which reminds me, this was the most fun I've had turning lights on and off in any sort of game) I actually felt like I was exploring the mansion. The music was hit or miss for me. The ambiance music (what little of it there was) was interesting but the cassett tapes that you find litered throughout the game had these punk-rock songs in there. I don't know if that was suppose to be part of the story or not but it wasn't my cup of tea. The gameplay was hard to master at first (especially since I'm not used to playing computer games). The game configuration option screen was massive and I didn't even know what half the stuff did. I liked the story, it flowed at a consistent pace and gave you a chance to figure things out yourself, never spoonfeeding you the answers even at the end. While I would've liked to know more about Katie, her backstory and what-not, it was Sam who was the star of the game (and not just because she had the most voice dialogue in the game). It almost felt like Katie was a non-character, an avatar for the player and that you could replace Katie with almost anybody and not have the story change one iota. The voice actress for Sam did a good job in conveying emotions of a teenager learning to find herself. I also would've liked a little insight to the parents and what was going on with them. It was hard to get their deal with the information I was able to find. Overall this is a game woth playing at least once. You'll enjoy the immersiveness and the detail and the recreation of the mid 90s (when I was a teenager). $9.99 may seem to be a lot for a 4 hour long game, but I thin it will be a good investment.
Fun Game…Too Short - The gameplay itself is great. It takes a few minutes to get used to the controls, but once you have done that, the game moves along pretty swiftly… Too swiftly if you ask me. The story is lovely - and it isn’t something that I had experienced in a game before - but the ending comes pretty quickly and the payoff doesn’t match the hype for this game. At $20, it seems pretty overpriced. I would have been happy with this game costing $6 or so. If you don’t consider cost, this game is great. For this price, however, I expected a longer game with some value in replaying it. After you’ve been through it once there really isn’t much that is new to discover.
Held my attention, but to expencive for the amount of game time! - It is $15 overpriced! Good game, great graphics, but way to short. What happened to Oscar? Ghosts don’t just disappear! Where is Sam? What happens after this? Make more games but make them Longer and more interesting. And finally, Oscar is too much of a character to say he is a ghost and a friend of sam and lonnie.
Great, albiet overpriced - Simply put, I loved this game. The story was moving and captivating and the end was wonderful. The mechanics of the game made it easy to play and very intuitive. I definitely enjoyed all of the little nuances in the game (music, stories, notes, that comment about leaving all of the lights on) and they really made it feel like you were in a real house with real people. It was definitely interesting to try and predict where the story was going at the beginning since I didn’t know anything about it, you could see it going in a lot of different directions. My main complaint would have to be either the price or the length of the game. I loved the fact that it was short enough to play in one sitting (I actually reccomend not breaking it up), but because it is so short there really isn’t any replay value, $15 or $20 seems a little steep. The only reason that I was willing to pay that much is because I had heard multiple good reviews and I had some money left over on my account. I would absolutely love it if there were additional installments though. Overall, it was a great game, but if more like this are made (which I sincerely hope there are) they should be longer, replayable, or cheaper.