Emma and the Inventor
Developer: Tricky Software Inc.
Current Version: 1.0.0
Last Updated: 4 years ago
Download Size: 697.2 MB - Download
☆☆☆ Unlock the full adventure from within the game! ☆☆☆
“The studio makes a great impression with a game that is not only easy and inviting to play, but one that has been carefully put together with attention to the small details."
"The visuals are superb, with warm fall-like colors and a steampunk design aesthetic around every corner."
"It's easily one of the most charming and satisfying hidden object adventure games on the market."
- Casual Gameplay
☆☆☆ The Story ☆☆☆
Save Emma’s grandfather who has accidentally trapped himself in a mysterious void in Emma and the Inventor! After completing his greatest invention ever, Grandfather Jenkins’ mysterious machine sends him to an alternate dimension and explodes, scattering the pieces all over his home. Now it’s up to Emma to put the machine back together and create fuel for it in this beautiful Hidden Object Puzzle Adventure game!
☆☆☆ Features ☆☆☆
✓ Explore 40+ screens on your magical journey through Emma’s World
✓ Original musical score
✓ Enter lush environments and solve intricate puzzles
✓ Customized navigation for the Mac
✓ Localized in 9 languages
☆☆☆ Discover more from Tricky Software! ☆☆☆
Founded in 2006, our focus is on high quality, innovative games for the iOS, OSX, and PC computers. We love what we do, but most of all we enjoy knowing people are playing our games. Our craft is creating compelling stories, memorable characters, and engaging user experiences. See for yourself what we've been up to, and check out our diverse catalog of titles at http://www.trickysoftware.com
Most Helpful Reviews
Crashed on open - OSX 10.6.8 - Title says it all. Looked promising, but generated a report and failed to open on Snow Leopard MacBook Pro with 8 GB RAM
More Reviews for Current Version
Nicely designed game, but very easy and short - This game is really beautifully executed, but unfortunately it is geared to a quite young audience and will pose no challenges to experienced adventure gamers. I finished it in under 2 hours total. It’s a pity it is so easy and short, since it is much better designed than average for this genre.
Fun App - Worked great on my iMac running OS X Lion. Fun, nice looking game, highly recommended.
Fun Adventure for Poking Around & Exploring! - I love to poke around & explore, not run a race (that's why I favor Point & Click Games & Hidden Object Games). If I'm playing an HO Game, I prefer it if the Hidden Object scenes are kept to a minimum & interspersed with searching for objects (hidden or in plain sight) that are useful to the quest and with puzzles -- the variety allows for more immersion, more stimulation and allows for the feeling of plot development. I've played some really BAD HO Games that promise a plot: but instead, you're left with countless HO scenes, looking for the same horrid collection of objects over & over again -- there is NO real plot (stultifyingly boring!) & you can't WAIT for the monotony to end! All that said, this game was rather fun -- and I'm always game for anything Sci-Fi, Steampunk, Fantasy: anything otherworldly. Some of the HO scenes were way too easy, but some really taxed my eyes. I believe this game would be fun for kids, teenagers and adults -- and would also be fun as a shared experience of parent with a child, especially as there was nothing violent or really scary (nothing to create nightmares or night terrors): just a puzzling adventure, fit for all ages! As far as puzzles go, the biggest challenge for me involved some sort of mathematical progression I was unfamiliar with: Math has never been my strong suit, and in college I took the bare minimum for my degree. Not wanting to resort to walkthroughs or cheat sheets, I also avoided looking it up on the web: I took my time & reasoned my way through, and when I discovered the progression for myself, I was quite proud of myself (gotta take your victories where you can find them)... Bottom Line: Fun, with a compelling plot. I wouldn't have minded if the game was longer -- but it was also cheaper than some shorter, lesser games I've played. Note to Developers: If you do a sequel, I'd love to see more Sci-Fi/Outer Space/Steampunk scenes interwoven into the plot -- and I'd love to see it become even more of a pure Point & Click Adventure, with lots of challenging puzzles (not "arcade-style" mini-games -- my motto is "less brawn -- MORE brain!) & limited (if any) HO scenes.