CrocoMath - Your Math Teacher is a cute Crocodile!
Developer: Alessandro Benedettini
Current Version: 2.0
Last Updated: 1 year ago
Download Size: 85.3 MB - Download
CrocoMath is a great application for our kids to have a lot of fun with mathematics and at the same time to easily learn and improve their overall skills with all the four math operations.
The application uses an approach that encourages learning. If the kids needs help to solve an exercise they can click Croco, their math teacher, to ask for the solution and they’ll get a big jump on learning the basic arithmetic, while enjoying every second of that education experience.
You'll be surprised to receive requests to do more math exercises from your child!
* math exercises for all the four math operations: addition, subtraction, division and multiplication;
* 40 flash cards to learn math tables;
* our kids can choose from 2 different levels based on their expertise with mathematics;
* very simple design, ideal for our kids;
* simple enough to encourage kids to keep trying;
* exciting vibrant colors;
* simple and immediate user interface, specifically designated for this purpose;
* timer mode;
* statistics to track progresses;
* numbers are big and easily visible to kids;
* expressly and exclusively designed for the Apple platforms (Mac and iPad).
Thanks for using our products. Feedback is always welcome to: [email protected]
App Store reviews are greatly appreciated, thank you.
- App completely rewritten using Apple’s SpriteKit framework!
- Added timer mode;
- Now you can send statistics by email;
- Removed support for legacy systems prior to OSX 10.11;
- General app update to support OSX 10.11+;
- Some changes in graphics;
- Bug fixes.
Most Helpful Reviews
Very limited - The interface is very simple, which is good for kids. The problems are big, easy to read, and easy to understand. I don't like the idea of dragging tiles to the right holes in order to enter the answer. I had a lot of problems with dragging them from the rack and the app somehow dropped the tile after I moved it some. I had to pick it up a second time to drag it the rest of the way. Pressing the number keys would be a lot faster and more accurate. If the answer is, say, "45" and the student drags "6" to one of the positions, the game immediately corrects them. It would be better to correct the student after he has put in his whole answer, not when they put in a single incorrect digit. There doesn't seem to be any end. You just keep going until you're tired of it. The game doesn't have a timer, a set number of problems to do, or anything. You just go until you quit. There's no notion of history, statistics, or tracking to show improvement. This is a good first effort. All the right elements are here for a first start. As an app, though, it isn't complete. I'm a bit annoyed that I had to pay money to find out how incomplete it was.